I have a CD player system where a play/pause button will stop and start an audio component through the Set Paused node. The system works fine until I update the audio component variable. I can successfully print string the updated content in the audio component prior to the Set Paused node.
“Touched” is the Play/Pause event, and “Loop” is the audio component. The third picture is how I am updating the audio component. I update a sound cue variable that is used to spawn a sound that is set to the loop component.