Hello dear UE community,
I am partially using elements of the Productviewer plugin for a project. I do not manage to create a maximum zoom out. Does anyone here have an idea or solution?
Thank you very much and best regards
Hi Lorenze,
thanks for your help and sorry for the bad resolution of the screenshot. I updatet my picture.
Thats a cool solution but I have to do it without a camera arm…
Thanks and best regards
In your case, you can try to check the distance to the pawn (simple if condition) and do not allow to zoom out more if the limit distance was reached
Hi Lorenze,
thank you for your answer. I used float clamps on differnet positions with a min max setting, but it doesn’t work. Only the “zoom in” is working. So I don’t get it. Sorry I am a Newbie…
Thanks and best regards
As I understood, you already have part of the code where are you getting the distance
You just need to add a branch node and simple condition where you will compare the current distance with maximum distance and if the current distance is equal to max distance - just don’t allow to zoom out
Ok thanks for the Tipp…sounds good. I will try it.
All the best,
Sorry Lorenzo, I don’t get it but thanks for your help.
All the best
I would recommend starting from unreal basics, after a couple of months you will be much more confident with UE
I don’t know if it will work for you, but you can have a look at the 3rd part of the video. Maybe it’ll be helpful.
Hi Yepkoo,
wow that is a very cool video. Thank you for that. I often need a camera switch with controls.
I will try to use it for my problem with the zoom max limit.
Thanks and best regards.