Hello,
I know how to set scalar parameters in BP but I’m having an issue trying to set mine.
I have one light switch blueprint I use in all my map, but the lights I call have different materials, what I’d like to do is set the emissive color of each material without having to call all of them everytime. Is there a way? Like a global Scalar parameter? I d like to don’t have to call the material everytime but just, if the light I call have this scalar parameter, then fire the event.
Thank you