Hi, This is just a quick question. It’s not an issue… just curiosity as it will save me some time and add a little blob of optimization.
Ok so I’ve set the “o” key to change a material on a character mesh.
Here is a screen shot of what I’m currently doing:
So as the image shows I am using 2 set material nodes for 2 element indexes which are 0 and 2.
I’m just wondering if I can use 1 set material node for both element indexes?