For some reason the flipbook animation stops just fine when it enters the spawning enum. But when it enters the idle enum it doesn’t re enable looping. I used a breakpoint and saw it entered the set looping node, so I’m not sure why this isn’t working.
Figured out that when the loop is disabled for a flipbook, when you re-enable the loop. You need to add a node to play the animation again.
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Helped me. Thanks!
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