Set Image Render Transform?

Hello, I have a cursor image that I’d like to move to specific points in the widget, I have a character that controls an index variable of rows and columns and based on these indexes I set a widget transform variable, this doesn’t seem to work though it shows the image being oversized and not moving.

How do I go about this the right way?

Here’s what I have.

This is in the character.

This is in the widget

I chose to do it this way because I’ve looked for a way to do a local multiplayer character select and haven’t found anything so this was my way of creating the system.

If there is a better way to do this please let me know

Any help would be appreciated thank you.

Is your widget under Canvas slot? Have you tries using “Image->SlotAsCanvasSlot” (or whatever layout you use) and then you can position wherever you want.

Try watching these videos, it might help :slight_smile: