Hello community,
I have a question about the camera frustum.
Can I set a fixed near plane in Unreal so that a camera frustrum always passes through a fixed near plane?
Or can I have the four vectors intersect through four points?
Thank You!
Hello community,
I have a question about the camera frustum.
Can I set a fixed near plane in Unreal so that a camera frustrum always passes through a fixed near plane?
Or can I have the four vectors intersect through four points?
Thank You!
Same here! I need to lock the camera frustrum to a object, you find the way?
I need something like this: TheParallaxView ∙ Illusion of depth by 3D head tracking on iPhone X - YouTube