Set EditableText Font Size

Simple problem: I’m trying to change the font size of an EditableText via Blueprint. Here’s my script:

It is changing the number that’s associated with font size, but not the font size itself:

The font size will only update if I put a different font size in and then hit compile.

I’ve attempted to use several methods, the most promising (I thought) being SynchronizeProperties, but to no avail.

Ugh, found the problem:

They warned me. They used the phrase “bleeding edge”, but I didn’t listen.