Hi Fellows,
is there a possibilty to set the displays from a smartphone as always ‘on’
i’ve created an app using movement controll and stereo view (for google cardboard).
i deactivated the typical joystick smartphoneinterface
now no input is recognized because movement controll works without input controll.
so after a few minutes first the display dimms an then turn off.
so is there a way to prevent the dispkay to turn off
(working on android AND iOS)
hope i’ll get a solution here
Sean_L
(Sean_L)
June 17, 2016, 5:49pm
2
Hello,
Have a look at these posts:
I don't know if this has been fixed in 4.9, but I can't seem to do anything to keep the screen on on UE4 4.8. I have a rolling-ball, tilt-sensor based Android game, so there's no screen input unless the player has to activate something. I need the...
Also, there is a blueprint node called Control Screensaver that may be helpful to you, depending on what you need to do.
Let me know if you have any further questions.
Have a great day
If anyone is still wondering how this is done, there is a node in Unreal Engine called ‘Control Screensaver.’ Attach it to the Event Begin node in the Level Blueprint and set it to false.