Hi,
my datalayer is “unloaded” at game start, VRAM usage is 10GB (in Editor).
When I set it to “activated” VRAM goes up to 13GB. Loading takes some seconds.
When I set it to back to “unloaded” VRAM goes back to to 10GB - fine, as expected!
In packaged executable, unloading does not set VRAM back, it stays the same.
Also re-loading the datalayer takes no time.
So it behaves as if it was set to “loaded” instead of “unloaded”.
Any idea?