Set Control Shape Transform from Graph

Hi,
I’m currently working on a Control Rig setup in UE 5.0, sharable between different assets with different proportions (but consistent skeletal setup).
I was wondering if there are there nodes or a way we can set up the control shape transform attributes interactively in the Rig Graph (in a similar way we set the control colour or visibility), without affecting the control offset/ initial / current status.

Thank you