Hi there, I am an absolute beginner in UE and would like to pick your brain as I am already stumbling in my very first steps…
I have my first person character automatically moving along a set of target points (which is working most of the times), but when I want to set its rotation to the one of the final target point using a timeline, I do not see any smooth rotation:
Although the debug info is showing me that the value is gradually increasing, the view just snaps to the final position when the timeline has finished.
Testing it, by setting any other actor as the target of “Set Actor Rotation”, it works fine and they get rotated smoothly, but it just will not work with the BP_FirstPersonCharacter…
It would be awesome, if anyone of you could tell me what I am not seeing here.
Cheers