Set camera relative rotation

I have my FollowCamera attached to an SpringArm and tried replacing the node with springarm node but still camera doesn’t rotate. What could I be missing?!

If your camera depends on the Control Rotation, then you should lerp it and not the component.

Also the Lerp node needs a float that goes from 0 → 1 so that it can interpolate between the two rotations. Timelines are very convenient for this. You’ll need to store the current rotation in a variable so the lerp node can do its job correctly.

Try this:


ResetCameraRot

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Brilliant! thank you so much it works nicely!

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