I have an animation in MODO that is 23 frames long in a sequence that is 24 frames long. When I import it into Unreal 4.15, I select ‘animation range’ but it still comes in at 120 frames. In the editor I select ‘animation range’. It still animates for 23 frames and then sits still until frame 120. I select 'Set frame range, and enter 0 for minimum, and 23 for maximum. It still animates for 23 frames and then sits still until frame 120.
How do I either successfully import only the animated frame range, or, modify the frame range once it’s imported.