Hi!
I have a problem with an object animated along spline in blueprint.
The skelettal mesh rotate with the spline as i want during the animation, but the mesh isn’t in the good direction.
Can i change that directly in the skeletal mesh windows ? (seems not)
Or fin bluprint, i can not found a fonction to add + 90 degrees in x after “get rotation at distance along spline”.
Thanks for your help !
