Set Actor Rotation

isn’t it possible to set actor rotation in the graph? i tried all sort of rotation nodes. nothing works. (add actor local rotation. set actor rotation…)
I also tried to rotate with the static mesh as target.

if i change something in the defaults tab it works and changes the rotation of a placed actor. but it seems not possible to do it in the graph.

uncheck “Stationary Structure” on the BP to make that work.