Hi, I need some help setting my character’s rotation to the last input direction. For example is it press backwards key I want my character to rotate and face the backwards. I ran into a problem where the character would rotate and face the wrong direction. For example, when I hit the forward key, the player might sometimes (2/10 times) would face the right or left. Does anybody know how to fix this?
I used the get last input vector and got the rotation from x vector and set my character rotation to it. There is another issue where I press and release the button quickly. At first the character will face the right direction but then it turns and faces the other direction. This also happens with the get actor forward Vector.