Hello, I can not seam to get my player to set actor rotation on client only. Host side works great. But the client will not work at all. I have been working on this problem for about two days now. Looked at every idea on the web with no luck. What i need is… I need my player to left click his mouse button input, Turn the player mesh to the mouse location play block animation, and spawn a shield mesh with particles in front of the player .I have it working somewhat. The problem i am having is. The player turns to the location 50% of the time client side only . The shield with particles spawns only by useing the AWDS keys in the direction i press my AWDS key Host side Works perfectly as i need it to 100%
This is what i got going on at the moment “Custom Event 0” Is tied to the “Multicast event” I forgot to rename it when i took this pic. Any help would be great Thanks!

