Set Actor Location to Another

I have some synced attack / defend animations, root motion. It’s all set up and plays fine, except the location. I attempt to snap the defender’s location to the attackers but I can’t. The Actor is offset in front if the sweep checkbox is checked and it deisappears if I use the teleport node.

I think it’s an overlap problem.

How am I supposed to line up 2 Actors on the same location so they can both play root motion animations that go together?

Set Collision to none and then snap it to the other Actor.