Set Actor Location teleports players on top of it

Bumping to say this is still an issue in 5.3. Super bummed about it since the Delay workaround isn’t an option if you’re using SetActorLocation within a Component like I am. Would kill to know if other workarounds have been found.

*Edit:
Workaround: I was able to use a Timer with a .00001 Time value as a workaround within an ActorComponent, similar to those above using Delay nodes.