I set Actor hidden in game to player start and it doesn’t work. It’s still visible. On the other hand when I disable Actor hidden in game for my character’s capusle it’s still invisible. No idea why it wouldn’t work. It’s set manually
Hey @Mando_2700!
You need to adjust the properties of the player pawn, not player start. Open up your player pawn’s BP, inside, navigate to the Components window on the top left, there select Self, and while still having it selected, navigate to the Details window on the right side, type “Actor Hidden in Game” into the search bar and enable the property.
When an actor is set to be hidden in game, all of its components will be hidden. Tho if you like, you can just hide the mesh instead of the whole actor, that way you can have the capsule visible while the mesh isn’t.
Hope this helps!
Thanks! I solved the capsule problem but the Player Start is still visible. It should be hidden when I set Actor hidden in game in details in editor, right?
Are you trying to make the Player Start invisible in the editor? In that case, navigate to the Outliner window of your level on the top right, select Player Start, and toggle the eye icon on the left like this:
That property only hides the actor in runtime.
Hope these help!