I’m trying to connect the Session Frontend to a running instance on a PS4 or Xbox One, and I am not having much luck. I’ve tried launching the game from Visual Studio with the “-messaging” option, and I’ve tried launch the game from the launcher without much luck. I can see and connect to my editor instance, and I can see what appears to be other editor instances on the LAN from other users. But nothing from the consoles.
Is there anything I need to do to get this working?