Session Frontend Can't find Consoles

I’m trying to connect the Session Frontend to a running instance on a PS4 or Xbox One, and I am not having much luck. I’ve tried launching the game from Visual Studio with the “-messaging” option, and I’ve tried launch the game from the launcher without much luck. I can see and connect to my editor instance, and I can see what appears to be other editor instances on the LAN from other users. But nothing from the consoles.

Is there anything I need to do to get this working?

Did you happen to solve this issue?

Sorry, I’d completely forgotten about this question. I added the instructions here. It’s a little convoluted.

In UE4 Editor, select Edit→Project Settings→UDP Messaging

Under Transport→Static Endpoints, add your console IP plus :6666 for the port number.

Add these to your command line for the consoles:
-messaging -sessionid=some arbitrary number -sessionowner=your windows username