Live Edit doesn’t handle HLOD changes too well
Close Fortnite when you Build HLODs and relaunch a fresh Session after they’re built.
It’s still referencing the old DefaultHLODLayer which may be a conflict from the live session.
Live Edit doesn’t handle HLOD changes too well
Close Fortnite when you Build HLODs and relaunch a fresh Session after they’re built.
It’s still referencing the old DefaultHLODLayer which may be a conflict from the live session.