i have musicplayer inside player controller, after servertravel correct volume and song will be printed but for some reason the music does not play. this works with regular open level command but not with servertravel.
this is working yes! it works on clients and server also properly with rpc:s from player controller. this also made the code much cleaner. thanks alot, i was just tunnelvisioning with player controller.
try your musicplayer through GameInstance instead of the player controller. GameInstance’s data is persistent when changing levels/game modes/etc. Compared to the player controller where the data will be reset.
Let me know if this helps!