Hi,
So a group of us are trying to build a game remotely using the multi-user server plugin. We’ve been using VPNs to try to tunnel our connection and it worked. However, the upload/download speed is extremely slow and not really viable. We looked into setting up a dedicated server through Amazon Work Space and loaded up a Remote Desktop using their server. But we weren’t sure where to go from there or if there are better approaches to working on a game remotely. Any suggestions would be greatly appreciated!