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Server target error

I am trying to package a project in UE4 on Windows 10. I go at the following location in the Unreal Editor menu.

File > Package Project > Windows (64-bit)

Then I get the error below. Any idea what might be causing this, or how to fix it?

Thanks.

UATHelper: Packaging (Windows (64-bit)): ERROR: Server targets are not currently supported from this engine distribution.
PackagingResults: Error: Server targets are not currently supported from this engine distribution.
UATHelper: Packaging (Windows (64-bit)): Took 3.3070009s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\marti\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Program+Files+Epic+Games+UE_4.26\UBT-SimulatorServer-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogWindowsTextInputMethodSystem: Display: IME system deactivated.
LogWindowsTextInputMethodSystem: Display: IME system deactivated.

Most often, this error means that the target server is turned off or disconnected from the network. Received an error while validating LDAP and RPC connectivity. Check your firewall settings

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