So I am following this guide Setting Up Dedicated Servers in Unreal Engine | Unreal Engine 5.0 Documentation but I am stuck at setup Part 2.6
I have created a Server.Target.cs and added it to the solution.
This is my ServerTarget.cs which I followed from the guide, however after running the generate visual studio files from my .uproject and opening up the .sln, the Server.Target.cs is not added to my solution.
I have tried seeking for solutions but the answers i found on the forum are already outdated for me (mostly 4.14-ish versions)
Does anyone know of a fix or what am I doing wrong?