Server.target.cs not being included in project solution

I have built Unreal Engine from source. And created the project with the source build. I am having trouble getting my project to recognize the “GameLiftTutorialServer.Target.cs” when I right click the uproject and generate the VSCode project. Here is the GameLiftTutorialServer.Target.cs:

// Copyright Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;
using System.Collections.Generic;


[SupportedPlatforms(UnrealPlatformClass.Server)]
public class GameLiftTutorialServerTarget : TargetRules
{
	public GameLiftTutorialServerTarget(TargetInfo Target) : base(Target)
	{
		Type = TargetType.Server;
		DefaultBuildSettings = BuildSettingsVersion.V2;
		ExtraModuleNames.Add("GameLiftTutorial");
	}
}

Here is what my Source Directory looks like:
image