Hello people,
I wonder if anyone can share the server requirements for running an online multiplayer shooter type game (like the UE demo project).
We plan to use AWS and are looking for benchmarks, assuming we are talking about the demo shooter, so relatively small maps and no more than 20 players per map.
Ideally I’m looking for starts about how many players one server (with a specific spec) can support concurrently.
I realise this is a ‘how long is a piece of string’ type question, but any advice would be appreciated.
Thank you!