Hi Guys,
I’m curious as to why if I’m following RPC procedures then why when I’m looking at my client1 in the server’s preview editor slightly lags. Meaning if I’m using client 1 (three preview editors up) the client 1 looks fine in client 2’s window but client 1 slightly lags in server preview editor window. To clarify:
playing on server or client = no lag
client 1 in client 2 preview editor window(vice versa)= no lag
server in either client preview editor window= no lag
client 1 or client 2 in server’s preview editor window=slight lag
Can somebody please explain this or a workaround?
Thank you!