So I am making a multiplayer game, and since I am completely new to Unreal Engin I have a few quesions:
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Can you set up Unreal to emulate a dedicated server? Right now, I’m just running what is supposed to run on the server on the client, but that’s just not optiomal at all.
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If question #1 is possible; how can I do it?
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If question #1 is possible; will unreal engine automaticaly generate a server application when rendering the project, or is the emulation just a temporary solution?
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If question #1 is NOT possible; how should I go about deving a multiplayer game?