Server Changing Maps But, Clients Get Booted


I’d like to change the map players are on by hitting a button in a menu. I can get everyone to connect fine on the first map it’s just when I try and change it afterwards they all get booted.

I’ve set the game modes to seamless travel and included a transition map. I’ve also tried to multicast the event but, it still didn’t work. I’m using Advanced Sessions and this is is 4.24.

Any help would be greatly appreciated.