Hello, I’m making a paper 2D multiplayer game and I seem to be having trouble with my player spawning system. I’ll try to break it down but I’ve got to admit even I’M confused.
problem number 1: the server can’t see the client. however the client can see both themselves and the server player.
problem 2: the server player can’t move
I’ve got to admit i’m stumped. even google seems to have failed me. as far as I can tell everything is set to replicate. I’ve tried every conceivable combination of replication options on my custom events, but nothing seems to help.