Hello. I’m running into somewhat of an odd error trying to create a server build. I think it’s probably something really simple on my configuration, but so far I’ve had no luck in pinpointing what it is.
Basically, I’m trying to build a very simple server build. I’m using the default 3rd person template, following this tutorial.
Everything goes smoothly up until I run the server build, in which case, I get the following error:
[2022.05.06-14.28.13:968][ 0]Message dialog closed, result: Ok, title: Serialization Error : Action Needed, text: Corrupt data found, please verify your installation. Assertion failed: CurrentPos + Count <= TotalSizeOrMaxInt64IfNotReady() [File:C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 7791] Seeked past end of file /Engine/EngineResources/WhiteSquareTexture (129645 / 3851)
I’ve checked this thread, which solved the error by erasing the UnrealEngine folder in AppData, but no success there. Client build works fine. Hell, I can open it as usual on the editor and nothing’s wrong.
I’m sure the error is really simple, and it happens with either 4.27 or 5.0, so I have a hard time believing it’s a bug on 5.0. Any clues?
EDIT: On Visual Studio, I see a “corrupted files, verify your installation:” dialogue before the error message on the build shows up on the terminal.