Serious problem with DoF in rendering.

When I go inro rendering I get this really horrendous flickering in the background that is just disgusting to see. Whenever I disable depth of field it goes away but with depth of field it is just too much. I’ve tried several things such as disabling AA and trying DirectX11 but nothing has gotten rid of the problem yet.

Hello there @NathanAtro3! Let’s see if we can figure this one out.

Encountered a few similar scenarios in other threats, the first step to resolution is to make sure your UE, Windows, and video drivers are up to date, and if you are using nVidia, please make a clean installation, and use the Studio Drivers version.

After that, if the issue persists, test the following in your project:

Unfortunately none of these things have fixed the issue. I didn’t have this issue working in 5.3


Follow up screenshot of the issue

As you see it is mostly affecting the area around the metahuman