Serious Crash when Compiling Interface

I removed an output node from my interface function. When I tried to compile a class that used my interface, I was told that there are two of my interface function, followed by engine crash. When I try to reopen the class(my main character class), the engine crashes again. When I try to use a the Game Mode setting that class as my player, I also get a crash.(whether opening a Scene using the Game Mode, or trying to set a new map up using it.) I have tried deleting the offending function from he interface, with no result.

Hi ,

I apologize for the delay in getting to this. Are you still experiencing this crash? If so can you post your logs and callstack here? Additionally which version of the editor are you currently using?

Hi ,

We have not heard from you for quite some time. I am marking this thread as answered for tracking purposes. If you are still experiencing this crash, please comment with the requested information. Thank you.