Serious Crash when Compiling Interface

I removed an output node from my interface function. When I tried to compile a class that used my interface, I was told that there are two of my interface function, followed by engine crash. When I try to reopen the class(my main character class), the engine crashes again. When I try to use a the Game Mode setting that class as my player, I also get a crash.(whether opening a Scene using the Game Mode, or trying to set a new map up using it.) I have tried deleting the offending function from he interface, with no result.

Hey Noeticized-

There are a couple of questions I have that will help me investigate the crash you’re getting. What version of the engine are you working in? Do you get the crash if you add an interface function to a new project? The log files from the crash (located in the project folder’s Saved->Logs folder) would also help identify the cause of the crash.

Cheers

Hi Noeticized,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.