Is there any nice way to serialize an uobject? I just want to store all the uproperties and eventually deserialize them into a new uobject.
I don’t care about networking if that matters.
I tried playing with FBitWriter but it doesn’t seem to work for me, all i get is an array of 0s or in the best case an array of 0 with a 0x1 at the beginning :s
Hi,
Thanks for your answer!
I managed to find a few classes that would in the end serialize uobjects and all their uproperties!
I’m gonna add it as an aswer and close the question