sergioperco.visuals - Buoy City

  • small kitbash personal project of a buoy city, intended to be used for background in large Sci-Fi water environments

  • Modeled with 3D coat, assembled in 3dsmax, Main Renders with Vray6 CPU

  • Medium-Low, Tri Poly Meshes, entire scene is 30MB

  • Substance Painter, 3D Coat, 3dsmax files included

  • High and Low poly files used for baking included

  • V-Ray Ready UVW Unwrapped Elements that can be used to Kitbash scenes that don't rely on extreme closeups

  • Some Map Seams might be visible in closeups

  • 2K Udimm exported from Substance Painter ( Up to 8K can be exported from the Susbtance Painter File )

  • Lights Icluded (turned off in the 3dsmax file)