Sergey Koznov - Custom Single-Prop Aerobatic Sport Plane - Game Ready Low Poly


A detailed, low-poly 3D model of a custom-designed, single-engine propeller-driven aircraft, suitable for games, simulations, or VR. This model is generic and fictional, not based on any specific real-world manufacturer or aircraft, ensuring no intellectual property issues.
The design features a streamlined fuselage with two side-by-side seats (indicated by a large canopy), a single-blade propeller, and fixed landing gear with streamlined wheel spats. The model includes a base gray and blue livery with simulated weathering, but can be easily re-textured.


Technical Details:

  • Topology: Optimized, low-poly geometry (approx. 32,156 polygons, depending on your preferred level of detail for things like landing gear). Triangles 60830

  • UVs: Unwrapped UVs, non-overlapping where possible for easy texture painting.

  • Textures: Includes PBR texture maps (Albedo, Normal, Roughness, Metallic, Ambient Occlusion) at 2048x2048 resolution.

  • Materials: Ready-to-use in modern game engines like Unreal Engine and Unity.

  • Format: Optimized in FBX format, with other standard formats (OBJ, GLTF, and a native .blend file with setup) included for flexibility.

  • Ready for animation: The propeller and landing gear elements are separate objects for easy animation.