Sequences play in wrong location but correct movement

I have 2 sequences which affect the same object,
Sequence 1 moves actor from point a to point b, sequence 2 moves actor from point c to d.

Both of these sequences have Pause on end set to true.

I have them play with trigger boxes, one at a time. They move correctly in direction however they move in other coordinates,

for example in my sequence it is set to move from x=100 to x=500 but when I play it after playing the other sequence is done it moves from x=300 to x=700.

Any ideas? Version 4.27

Aparently it only happens when “Pause on end” is active, how can I work around this?

I am having the same issue. Have you figured out any solution?