Steps to reproduce:
- Create prject based on third person template
- Create level sequence
- Add skeletal mesh to the scene
- Add skeletal mesh to sequencer
- Add animation track & key (run animation)
- Add trigger that when touched, will play created sequence
- Start PIE for at least 2 players
- Enter the trigger in game
Sequence animation will be played X time faster where X is the number of players in the game.
This issue occurs only while doing it in PIE (in standalone version it works fine)