I create a simple animation in the sequencer. Using the movie render queue, there were (no shot) files in the sequence. Doesn’t creating an animation automatically create the shot? How do I create a shot?
Hi,
To create a shot you simply create another sequencer and you drag-and-drop it in your master sequence
Hope its help
Thank you so much for your response. I attempted to drag a sequence into a master sequence. I took a scene shot: https://www.disabilityadvocatetraining.com/mastersequence/On doing this, the dragged sequence didn’t play. When I try to render, I still get no shot. I know I’m doing something wrong when I set up sequences, but I don’t know what I’m doing wrong. Do I create a master sequence first? Then create level sequences within the master?
Do you have a camera shot as well ?
This might help you at Playback Range
https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/Sequencer/Overview/
Thank you for your assistance. Do you know what look-up table to use with a PNG file?
LUTs are used to alter the image style. There is no right or wrong answer to that, its all depend on what you’re trying to achieve.