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Sequencer Renders not aligning to audio after Render?! HELP

Hey! I have an audio visualizer that I am trying to render out using the sequencer in UE4… On event play, audio plays and I have cubes react to the audio frequency, When It is rendering out the pngs, the movie window shows the cubes reacting perfectly to the audio playing like it is all in sync…

But when I try to line up the Audio with the PNG’s in after effects it does not matching up and I cannot seem to offset the audio in any way to line up with the pngs…

I’ve made sure that Sequence is rendering at 30 fps, and my after effects is importing the pngs at 30 fps…

Oh and also, every time I re-render in UE4, the timing changes because the cubes will be in a different spot when I compare the same frame number