I don’t understand how to create a Relative cinematics.
Let say I have a cube at 1 meter abover the floor (z : 1) and going at z : 0 in 10 frames.
To do that,
- I drag and drop a cube model in my sequencer (as a spawnable)
- I place it at 0,0,1
- I press S to create a key on its Transform track.
- I go on the frame 10
- I press S again
Then I want to play my cinematic let say at 0,0,0. Everything is fin, my cybe is falling from 0,0,1 to 0,0,0.
But How Can I do to play my cinematic elsewhere in my scene ? If I want my cube to go from 300,250,45 to 30,240,44, how to do that ?