I’m finding that it’s not possible to add an animation clip to a track in sequencer via python. Has anyone else tried this? I am able to create a level sequence, add a track for a character, add a skeletal mesh animation track, add a section to that track… But not add actual animation to it. Here’s my working code up to that point:
char = ue.EditorLevelLibrary.spawn_actor_from_object(charAsset, [0,0,0])
charTrack = sequence.add_possessable(char)
animTrack = charTrack.add_track(ue.MovieSceneSkeletalAnimationTrack)
Has anyone gotten beyond this with python?