Sequencer player range

Is there any solution to launch and halt the sequencer starting from the certain frame? I’ve tried all the functions, but they do not work off properly. Set Play Range is applicable to this task, but the sequencer disregards the duration. Please help to find out how can I initiate namely range frames or make it by seconds?
Huge thanks in advance!

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I am also looking for a solution to seek the sequencer to a specific frame.

Apparently you can provide your own “clock source”, but there is no documentation anywhere as far as I can see on what a clock source is. The C++ API only declares it as a “UObject”, which is rather unhelpful.