I’m working on scenes for a movie and something strange is going on with my sequences. They run much slower than real time, despite the playback speed being set to 1x.
Clocked it using a stop watch and apparently 15 sec in editor = 20 sec irl.
Realized this yesterday when my scenes were imported into Premiere as PNG sequences.
Made a new project (same fps, same version of UE4) and everything works as expected.
Would be grateful for any input on this…deadline’s coming closer.