I just had Unreal crash while trying to use a Control Rig layer, and now several sequences, even ones I have not touched in days, have a bunch of random tracks missing their bindings now. I don’t see an option to “assign actor” to these tracks in sequencer. And I tried deleting the save folder, and have it make a new one when launched didn’t fix it either. It changed nothing, they are still missing bindings. I have an animation do shortly, and how do you fix this randomly deleting bindings? I cant just rebuild this whole animation and the elements from scratch.
Edit: Well luckily I didn’t just ‘delete’ the saved folder as suggested above, but moved it. Because I was able to find an autosave of the sequence in there, and that worked in restoring it.