Im noticing a huge issue with cameras and am wondering if its a bad bug or if its something else… With sequencer open, very often that if you bring CineCamera’s into your scene, there is like a 50/50 chance that as you are moving the camera throughout the scene, the pivot for the camera will permanently offset itself somehow. Once that happened, ALL sequences that use that camera are now affected, which is kind of a bummer.
It just keeps causing set-backs on my project and having to redo the work ive been doing. Ive tried bringing the camera to the origin of the map before putting it in sequencer, ive tried making a keyframe before moving the camera and it still happeneds.